122版本自带的mojom通信例子仅供学习参考:
codelabs\mojo_examples\01-multi-process
其余定义参考文章:
Chromium Mojo(IPC)进程通信演示 c++(2)-CSDN博客
01-mojo-browser.exe 与 01mojo-renderer.exe进程通信完整例子。
一、目录结构:
二、01-mojo-browser.exe
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/command_line.h"
#include "base/logging.h"
#include "base/process/launch.h"
#include "base/run_loop.h"
#include "codelabs/mojo_examples/mojom/interface.mojom.h"
#include "codelabs/mojo_examples/process_bootstrapper.h"
#include "mojo/public/cpp/bindings/associated_remote.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "mojo/public/cpp/platform/platform_channel.h"
#include "mojo/public/cpp/system/invitation.h"
#include "mojo/public/cpp/system/message_pipe.h"
mojo::ScopedMessagePipeHandle LaunchAndConnect() {
// Under the hood, this is essentially always an OS pipe (domain socket pair,
// Windows named pipe, Fuchsia channel, etc).
mojo::PlatformChannel channel;
mojo::OutgoingInvitation invitation;
// Attach a message pipe to be extracted by the receiver. The other end of the
// pipe is returned for us to use locally. We choose the arbitrary name "pipe"
// here, which is the same name that the receiver will have to use when
// plucking this pipe off of the invitation it receives to join our process
// network.
mojo::ScopedMessagePipeHandle pipe = invitation.AttachMessagePipe("pipe");
base::LaunchOptions options;
// This is the relative path to the mock "renderer process" binary. We pass it
// into `base::LaunchProcess` to run the binary in a new process.
static const base::CommandLine::CharType* argv[] = {
FILE_PATH_LITERAL("./01-mojo-renderer")};
base::CommandLine command_line(1, argv);
// Delegating to Mojo to "prepare" the command line will append the
// `--mojo-platform-channel-handle=N` command line argument, so that the
// renderer knows which file descriptor name to recover, in order to establish
// the primordial connection with this process. We log the full command line
// next, to show what mojo information the renderer will be initiated with.
channel.PrepareToPassRemoteEndpoint(&options, &command_line);
LOG(INFO) << "Browser: " << command_line.GetCommandLineString();
base::Process child_process = base::LaunchProcess(command_line, options);
channel.RemoteProcessLaunchAttempted();
mojo::OutgoingInvitation::Send(std::move(invitation), child_process.Handle(),
channel.TakeLocalEndpoint());
return pipe;
}
void CreateProcessRemote(mojo::ScopedMessagePipeHandle pipe) {
mojo::PendingRemote<codelabs::mojom::Process> pending_remote(std::move(pipe),
0u);
mojo::Remote<codelabs::mojom::Process> remote(std::move(pending_remote));
LOG(INFO) << "Browser invoking SayHello() on remote pointing to renderer";
remote->SayHello();
}
int main(int argc, char** argv) {
LOG(INFO) << "'Browser process' starting up";
base::CommandLine::Init(argc, argv);
ProcessBootstrapper bootstrapper;
bootstrapper.InitMainThread(base::MessagePumpType::IO);
bootstrapper.InitMojo(/*as_browser_process=*/true);
mojo::ScopedMessagePipeHandle pipe = LaunchAndConnect();
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&CreateProcessRemote, std::move(pipe)));
base::RunLoop run_loop;
// Delay shutdown of the browser process for visual effects, as well as to
// ensure the browser process doesn't die while the IPC message is still being
// sent to the target process asynchronously, which would prevent its
// delivery.
base::SequencedTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE,
base::BindOnce(
[](base::OnceClosure quit_closure) {
LOG(INFO) << "'Browser process' shutting down";
std::move(quit_closure).Run();
},
run_loop.QuitClosure()),
base::Seconds(2));
run_loop.Run();
return 0;
}
三、01-mojo-renderer.exe
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/command_line.h"
#include "base/logging.h"
#include "base/run_loop.h"
#include "codelabs/mojo_examples/mojom/interface.mojom.h"
#include "codelabs/mojo_examples/process_bootstrapper.h"
#include "mojo/public/cpp/bindings/associated_receiver.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/platform/platform_channel.h"
#include "mojo/public/cpp/system/invitation.h"
#include "mojo/public/cpp/system/message_pipe.h"
class ProcessImpl : public codelabs::mojom::Process {
public:
explicit ProcessImpl(
mojo::PendingReceiver<codelabs::mojom::Process> pending_receiver) {
receiver_.Bind(std::move(pending_receiver));
}
private:
// codelabs::mojo::Process
void GetAssociatedInterface(
const std::string&,
mojo::PendingAssociatedReceiver<codelabs::mojom::GenericInterface>)
override {
NOTREACHED();
}
void SayHello() override { LOG(INFO) << "Hello!"; }
mojo::Receiver<codelabs::mojom::Process> receiver_{this};
};
ProcessImpl* g_process_impl = nullptr;
void BindProcessImpl(mojo::ScopedMessagePipeHandle pipe) {
// Create a receiver
mojo::PendingReceiver<codelabs::mojom::Process> pending_receiver(
std::move(pipe));
g_process_impl = new ProcessImpl(std::move(pending_receiver));
}
int main(int argc, char** argv) {
base::CommandLine::Init(argc, argv);
// Logging the entire command line shows all of the information that the
// browser seeded the renderer with. Notably, this includes the mojo platform
// channel handle that the renderer will use to bootstrap its primordial
// connection with the browser process.
LOG(INFO) << "Renderer: "
<< base::CommandLine::ForCurrentProcess()->GetCommandLineString();
ProcessBootstrapper bootstrapper;
bootstrapper.InitMainThread(base::MessagePumpType::IO);
bootstrapper.InitMojo(/*as_browser_process=*/false);
// Accept an invitation.
//
// `RecoverPassedEndpointFromCommandLine()` is what makes use of the mojo
// platform channel handle that gets printed in the above `LOG()`; this is the
// file descriptor of the first connection that this process shares with the
// browser.
mojo::IncomingInvitation invitation = mojo::IncomingInvitation::Accept(
mojo::PlatformChannel::RecoverPassedEndpointFromCommandLine(
*base::CommandLine::ForCurrentProcess()));
// Extract one end of the first pipe by the name that the browser process
// added this pipe to the invitation by.
mojo::ScopedMessagePipeHandle pipe = invitation.ExtractMessagePipe("pipe");
base::RunLoop run_loop;
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&BindProcessImpl, std::move(pipe)));
run_loop.Run();
return 0;
}
四、编译
1、gn gen out/debug
2、 ninja -C out/debug 01-mojo-browser
生成01-mojo-browser.exe
3、ninja -C out/debug 01-mojo-renderer
生成01-mojo-renderer.exe